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War Robots: Valley

I modelled and textured all the objects/buildings in the scene, as well as designed the layout.
Valley was fun to create as I drew a lot of reference from James Cameron films; Things to note would be how I created the textures; all items share a 2048x2048 texture. For this I made a texture plate modelled in Max, some Zbrush work to give it the 'Aged' appearance and then polished off in Substance Painter and finally Photoshop for finishing touches.

War Robots - NEW map Valley

Main Building

Main Building

Landing Pad

Landing Pad

In Game

In Game

Texture

Texture