I modelled and textured all the objects/buildings in the scene, as well as designed the layout.
Valley was fun to create as I drew a lot of reference from James Cameron films; Things to note would be how I created the textures; all items share a 2048x2048 texture. For this I made a texture plate modelled in Max, some Zbrush work to give it the 'Aged' appearance and then polished off in Substance Painter and finally Photoshop for finishing touches.
War Robots - NEW map Valley